Thursday, January 14, 2010

Stunning 3D

Our Secret for True 3D on Your PC - An Introduction to Stereovision
From: http://www.edimensional.com/category_info.php?cPath=21


PHOTO: Recent 3D movie AVATAR
http://resources0.news.com.au/images/2009/12/01/1225805/787808-hoyts-3d-films-avatar.jpg



PHOTO: Disney Alice In Wonderland
http://www.disneydreaming.com/wp-content/uploads/2009/11/Alice-In-Wonderland-Movie-Poster.jpg


Stereovision is actually the normal way almost everyone sees in the real world. We all have two eyes and perceive depth by a mental interpretation of the world we view through those two eyes.


PHOTO: Center Of The Earth
http://scrawledinwax.files.wordpress.com/2008/09/journey-to-the-centre-of-the-earth-3d-9.jpg


Each eye gives a slightly different perspective on the objects viewed and this slight difference provides depth cues to our brain.


PHOTO: http://xorsyst.com/wp-content/uploads/2008/09/3d-figures-04.jpg



PHOTO: http://xorsyst.com/wp-content/uploads/2008/09/3d-figures-05.jpg


Objects which are relatively close will shift a larger distance horizontally when viewed from one eye and then switching eyes. Objects which are relatively far away shift a smaller amount.


PHOTO: http://xorsyst.com/wp-content/uploads/2008/09/3d-figures-06.jpg


Hold your finger up about 6 inches in front of your nose. Close one eye, then switch back and forth quickly. See the image shift? That left and right slightly shifted perspective is what creates the depth perception that your brain interprets. That's why you have 2 eyes!



PHOTO: http://img.tomshardware.com/us/2005/05/02/3d_stereo_technology/imax.jpg

The E-D software and drivers automatically convert the images on your monitor into a left and right perspective. Each image flickers back and forth so fast on your monitor that it is not noticeable to the human eye.


PHOTO: http://www.cgexplorer.com/_sys/images/the-hunt-3d-cg-movie.jpg

Working synergistically with our advanced active glasses, the flickering of each image is precisely timed with flickering of the left and right lens of the glasses, again faster than can be perceived.


PHOTO: http://www.slashfilm.com/wp/wp-content/images/zz2c5c0f16.jpg

Thus, stereovision as it pertains to viewing a virtual world means that you have the capability to produce two separate images and that each eye sees only one of the two images.




If this is done correctly, your mind will combine the two images in such a way that you actually have the perception of being "in" the virtual world rather than just viewing a picture of the virtual world. This adds a level of realism and immersion to games and other images that is otherwise unattainable.


PHOTO: Center Of The Earth
http://scrawledinwax.files.wordpress.com/2008/09/journey-to-the-centre-of-the-earth-3d-9.jpg


In addition to perceiving depth "into" the monitor it is also possible to make objects appear to come "out of" the monitor. Almost all fairly recent computers and games come pre-equipped with the necessary tools for proper viewing.


PHOTO: http://www.gadgetvenue.com/wp-content/uploads/2009/07/3d-clip-on-glasses.jpg


It's important to note that eDimensional 3D images are in full color and do not use the old fashioned red/blue effect. The colors below are just to emphasize the difference in perspective.




PHOTO:
http://www.3dglassesonline.com/how-do-3d-glasses-work/3-d-glasses-traditional.gif



PHOTO: Disney Alice In Wonderland
http://www.disneydreaming.com/wp-content/uploads/2009/11/Alice-In-Wonderland-Movie-Poster.jpg



PHOTO: http://xorsyst.com/wp-content/uploads/2008/02/cosplay-01.jpg


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